Beta Version Up!
We finally have a working Beta! The following features are included in the current version (2.0):
- Endless procedurally generated dungeon
- Permadeath! Get as far as you can!
- 4 hero classes, each with a distinct style of play
- 6 different character portraits for each class, with matching character sprites
- 13 unique monsters, including 3 elite bosses
- Lock and Key system that requires you to defeat an elite monster every 3 levels in order to progress
- 40 different Lore fragments that drop randomly throughout the dungeon
- 12 different powerups to enhance your character (dropped from monsters, and found inside chests and destructible objects)
- Merchants that sell powerups for coins (collected throughout the dungeon); a merchant is currently guaranteed to spawn every 4 levels
- NPCs that provide extra lore
- 4 different difficulty levels to customize your play experience
Things still to come (hopefully):
- Tweaking stats for better game balance
- More tilesets so the dungeon will change randomly as you progress
- Improved controls (or maybe even custom?)
- More monsters!
- More NPC sprites
- More environment graphics
Play the game and leave feedback. We really appreciate it!
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